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Macrotransactions

Monetisation in games can be unethical, predatory, and exploitative. This website highlights monetisation practices in popular games.
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Premium currencies come in quantities that do not match the price of regular shop items, forcing you to spend more for less.
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Some in-game services can only be purchased with real money (e.g. server transfers, character appearance changes, name changes, etc.).
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Includes a limited-time always rotating store with exclusive discounts and/or cosmetics.
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Often features items that can only be purchased during a limited time.
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Contains premium currencies that can only, or almost exclusively, be purchased with real money.
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Contains cosmetics for extraordinarily high prices, sometimes costing more than full priced games.
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Battle Pass levels can be purchased with real life money.
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Contains lootboxes that can be bought with real money.
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Often features "discounts" that still force you to purchase premium currencies for the same amount you would without the discount.
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Contains one or multiple Battle Passes.
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Contains a variety of Premium Currencies, each used for different cosmetics or purposes.
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Some in-game services can only be purchased with real money (e.g. server transfers, character appearance changes, name changes, etc.).
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Contains items that only come in bundles and can not be acquired on their own.
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Often features items that can only be purchased during a limited time.
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Often features "discounts" that still force you to purchase premium currencies for the same amount you would without the discount.
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Contains one or multiple Battle Passes.
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Free to play. Requires no up front payment.
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Battle Passes do not expire once purchased. They can be completed at any time.
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