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Marvel Rivals

Microtransactions in Marvel Rivals are summarized as...

Marvel Rivals features three currencies:

- Lattice: The primary premium currency, used to purchase the Battle Pass and other currencies.
- Chrono Tokens: Used to purchase items in the Battle Pass.
- Units: The primary currency for purchasing cosmetic items. Units are earned through regular gameplay via missions and challenges and can be purchased with Lattice at a 1:1 ratio or with Chrono Tokens at a 2:1 ratio.

The Battle Pass functions differently from many other systems. A Battle Pass can be purchased during a limited time, but once purchased, it never expires. Unlock paths are less linear compared to similar systems. Instead of earning rewards per level, you earn Chrono Tokens through challenges and daily missions. This setup might result in a limited progression track since you can only earn a certain amount of tokens each day. Tokens are then spent on items in the pass, which are divided into pages. Each page requires a total amount of tokens spent to unlock the next. For example, page 1 requires 1,400 tokens, and unlocking page 2 requires spending a total of 1,200 tokens.

The Battle Pass primarily features cosmetic items but also includes other currencies, such as Units and Lattice. However, each pass does not contain enough Lattice to purchase the next one.

The game features a store with bundles, often containing one skin for a character and a collection of lower-tier items such as sprays and emotes. While the skin can be purchased individually, the lower-tier items cannot. These bundles advertise "discounts," despite never being sold without them. The "discounts" are meant to represent the savings compared to purchasing items individually, but since the lower-tier items cannot be bought separately, there is no real comparison.

Additionally, bundle pricing is designed to encourage the purchase of premium currency in specific amounts. For example, many bundles are "discounted" from 2,200 to 1,600, but the available currency packages are 100, 500, 1,000, 2,180, 5,680, and 11,680. To buy a 1,600-cost bundle, players must either purchase the 2,180 package or make three separate purchases to reach 1,600.

All cosmetics can be purchased with Units, which are primarily earned through regular gameplay, mostly by completing challenges. Units can also be bought with premium currency, but the rate at which Units can be earned for free is rather limited.

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Contains a variety of Premium Currencies, each used for different cosmetics or purposes.
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Some in-game services can only be purchased with real money (e.g. server transfers, character appearance changes, name changes, etc.).
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Contains items that only come in bundles and can not be acquired on their own.
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Often features items that can only be purchased during a limited time.
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Often features "discounts" that still force you to purchase premium currencies for the same amount you would without the discount.
Contains one or multiple Battle Passes.
Free to play. Requires no up front payment.
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Battle Passes do not expire once purchased. They can be completed at any time.