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Macrotransactions

Monetisation in games can be unethical, predatory, and exploitative. This website highlights monetisation practices in popular games.
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Premium currencies come in quantities that do not match the price of regular shop items, forcing you to spend more for less.
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Rewards in-game items for external purchases (e.g. Twitch Prime subscriptions).
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Battle Passes are timed exclusives. If you don't finish it in a given time you do not get what you paid for.
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Includes a limited-time always rotating store with exclusive discounts and/or cosmetics.
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Contains premium currencies that can only, or almost exclusively, be purchased with real money.
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Contains premium currencies that expire with time, forcing you to either spend them or lose them.
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Contains one-time use premium cosmetics.
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In-game currencies can be purchased with real life money.
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Contains cosmetics for extraordinarily high prices, sometimes costing more than full priced games.
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Battle Pass levels can be purchased with real life money.
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