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Macrotransactions

Monetisation in games can be unethical, predatory, and exploitative. This website highlights monetisation practices in popular games.
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Contains cosmetics for extraordinarily high prices, sometimes costing more than full priced games.
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Contains lootboxes that can be bought with real money.
Features a marketplace with community set pricing. You can buy/sell in-game items from other players using real life money.
Free to play. Requires no up front payment.
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Extensive official mod support.
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Dota 2
Valve
2013
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Battle Passes are timed exclusives. If you don't finish it in a given time you do not get what you paid for.
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Contains cosmetics for extraordinarily high prices, sometimes costing more than full priced games.
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Battle Pass levels can be purchased with real life money.
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Contains lootboxes that can be bought with real money.
Features a marketplace with community set pricing. You can buy/sell in-game items from other players using real life money.
Contains one or multiple Battle Passes.
Features an optional subscription fee.
Free to play. Requires no up front payment.
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Extensive official mod support.
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The original purchase contains all future content, but there are some optional cosmetics and/or services you can purchase.
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Extensive official mod support.
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You buy it and that's it. No paid DLC. No microtransactions.
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Extensive official mod support.
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