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Macrotransactions

Monetisation in games can be unethical, predatory, and exploitative. This website highlights monetisation practices in popular games.
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Premium currencies come in quantities that do not match the price of regular shop items, forcing you to spend more for less.
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Pay-to-win elements. This games contains purchasable items that give you an advantage.
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Includes mechanics that are intentionally slow or inconvenient, but can be bypassed with real money purchases.
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Battle Passes are timed exclusives. If you don't finish it in a given time you do not get what you paid for.
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Contains premium currencies that can only, or almost exclusively, be purchased with real money.
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Battle Pass levels can be purchased with real life money.
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Often features "discounts" that still force you to purchase premium currencies for the same amount you would without the discount.
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Features daily log in rewards that scale up in quality as you continue your log in streak.
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Free to play. Requires no up front payment.
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Most items that can be bought for real money can also be bought with in-game currencies.
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