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Macrotransactions

Monetisation in games can be unethical, predatory, and exploitative. This website highlights monetisation practices in popular games.
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Contains items that only come in bundles and can not be acquired on their own.
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Includes mechanics that are intentionally slow or inconvenient, but can be bypassed with real money purchases.
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Includes a limited-time always rotating store with exclusive discounts and/or cosmetics.
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Often features items that can only be purchased during a limited time.
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Contains one or multiple Season Passes, encouraging the purchase of unknown DLC you might never have purchased otherwise.
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In-game currencies can be purchased with real life money.
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Often features "discounts" that still force you to purchase premium currencies for the same amount you would without the discount.
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Has a "deluxe" edition of the game which features (almost) nothing but in-game cosmetic items.
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Free to play. Requires no up front payment.
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