GitHub

Macrotransactions

Monetisation in games can be unethical, predatory, and exploitative. This website highlights monetisation practices in popular games.
👎
Contains items that only come in bundles and can not be acquired on their own.
👎
Pay-to-win elements. This games contains purchasable items that give you an advantage.
👎
Includes mechanics that are intentionally slow or inconvenient, but can be bypassed with real money purchases.
👎
Battle Passes are timed exclusives. If you don't finish it in a given time you do not get what you paid for.
👎
Includes a limited-time always rotating store with exclusive discounts and/or cosmetics.
👎
Contains premium currencies that can only, or almost exclusively, be purchased with real money.
👎
Contains cosmetics for extraordinarily high prices, sometimes costing more than full priced games.
👎
Battle Pass levels can be purchased with real life money.
👎
You can only gain a certain amount of progress towards the Battle Pass per day and/or week. Which further incentivises purchasing levels for real money.
👎
Often features "discounts" that still force you to purchase premium currencies for the same amount you would without the discount.
and 5 more... Read more

You have reached the end.

Not able to find your game? Submit a request