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World of Warships

Microtransactions in World of Warships are summarized as...

World of Warship has just about every toxic and awful form of monetisation there is. Further more the developers have lied about their monetisation in order to mislead their customers.

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Premium currencies come in quantities that do not match the price of regular shop items, forcing you to spend more for less.
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Contains "Gacha" mechanics. Certain non-cosmetic items are only obtainable via lootbox like mechanics. These items affect gameplay.
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Some in-game services can only be purchased with real money (e.g. server transfers, character appearance changes, name changes, etc.).
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Contains items that only come in bundles and can not be acquired on their own.
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Pay to win elements. This games contains purchasable items that make your character stronger.
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Frequently rewards in-game items for external purchases (e.g. Twitch Prime subscriptions).
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Includes mechanics that are intentionally slow or inconvenient, but can be bypassed with real money purchases.
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Battle Passes are timed exclusives. If you don't finish it in a given time you do not get what you paid for.
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Often features items that can only be purchased during a limited time.
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Contains premium currencies that can only, or almost exclusively, be purchased with real money.
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In-game currencies can be purchased with real life money.
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Contains cosmetics for extraordinarily high prices, sometimes costing more than full priced games.
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Battle Pass levels can be purchased with real life money.
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Contains lootboxes that can be bought with real money.
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Dark patterns. This game includes design choices that are intentionally deceptive to try and get you to spend money.
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Contains one or multiple Battle Passes.
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Features an optional subscription fee.
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Features daily log in rewards that scale up in quality as you continue your log in streak.
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Has a "deluxe" edition of the game which features (almost) nothing but in-game cosmetic items.
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Free to play. Requires no up front payment.