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Suicide Squad: Kill the Justice League

Microtransactions in Suicide Squad: Kill the Justice League are summarized as...

The game is priced very high at 70USD, yet it contains many microtransactions in the form of skins, emotes, banners, etc, as well as a recurring Battle Pass.

Microtransactions are purchased indirectly via the purchase of a premium currency by the name of LutherCoins. These coins are priced at a rate just like in similar premium store, equally roughly 100 coins for 1USD. Many are priced at amounts just ever so slightly outside of the range of the bundles of currencies you can buy, often leaving you with left over coins. It isn't quite as egregious as in similar shops, but it's still very present.

Many skins only come in bundles with no way purchasing individual items. Cosmetics often feature customization, but if you only care about a specific set there is no way of purchasing only that.

Cosmetics often come in various tiers; Standard, Deluxe, and Legendary. Each tier being more expensive and containing more variations of the same skin. This is a somewhat confusing system, a skin might have a base color, but a tier above it might have other color variants. If you buy a Legendary tier cosmetic you will also unlock the tiers below it, forcing you to pay for those even if you only want the Legendary tier variant.

The Battle Pass in only available during limited times, if you don't complete the pass in time do you not get what you paid for and instead lose out on any items you did not unlock.

The game features a Deluxe edition with unique cosmetics and 1 Battle Pass token (worth roughly 10 USD). With the deluxe edition being 30 USD more expensive than the regular version, that means you're spending 20 USD on character and weapon cosmetics. Some of these cosmetics are also available in the premium store, but of course at a higher price.
The Battle Pass token allows you to purchase 1 (one) Battle Pass but it expires after season 4. If you did not spend the coin it will be gone.

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Contains items that only come in bundles and can not be acquired on their own.
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Rewards in-game items for external purchases (e.g. Twitch Prime subscriptions).
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Battle Passes are timed exclusives. If you don't finish it in a given time you do not get what you paid for.
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Contains premium currencies that can only, or almost exclusively, be purchased with real money.
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Contains premium currencies that expire with time, forcing you to either spend them or lose them.
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Battle Pass levels can be purchased with real life money.
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This is a full priced game yet features microtransactions like you'd expect from a free-to-play game.
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You can (or could) gain early-access to the game by spending more money.
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Contains one or multiple Battle Passes.
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Has a "deluxe" edition of the game which features (almost) nothing but in-game cosmetic items.