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Mortal Kombat 1

Microtransactions in Mortal Kombat 1 are summarized as...

This game is priced above full price, at 70 USD. Yet it features all the same types of microtransactions and high prices as free-to-play games. While some of this consists of cosmetics, it also includes playable characters, and other gameplay enhancing items.

The game features a premium currency that can only be purchased with real money. Every single cosmetic item does not match any of the purchasable pack sizes. For instance, there are many cosmetics for 300 coins, but there is no way to purchase 300 coins.

One of the trademarks of the Mortal Kombat series are their Fatalities. These are special moves you can pull off to finish a match if you know the correct button combinations. Part of the challenge was finding all the different fatalities available for each character. Instead of using the correct buttons you can use Easy Fatality Tokens to bypass this system. These tokens can only be purchased with real money, and are consumable.

Fatalities are also monetized in other ways. You can purchase special fatality animations, some of which are specific to events. These cost up to 12 USD each. These fatalities can not be earned or purchased in any other way.

Some of the playable characters are locked behind purchases. Some of these are purchased via single unlocks, costing 8 USD per characters. Other need to be purchased via season passes and cost up to 40 USD for multiple characters.

All-in-all Mortal Kombat 1 is a very expensive game if you wish to experience all it has to offer.

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Premium currencies come in quantities that do not match the price of regular shop items, forcing you to spend more for less.
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You could pre-order DLC at a time when no details were known about that DLC.
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Includes a limited-time always rotating store with exclusive discounts and/or cosmetics.
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Often features items that can only be purchased during a limited time.
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Contains premium currencies that can only, or almost exclusively, be purchased with real money.
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Contains one-time use premium cosmetics.
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Contains one or multiple Season Passes, encouraging the purchase of unknown DLC you might never have purchased otherwise.
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This is a full priced game yet features microtransactions like you'd expect from a free-to-play game.
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Some DLC cost as much, or almost as much, as the full game, yet feature no where near the same amount of content.
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You can (or could) gain early-access to the game by spending more money.
Has a "deluxe" edition of the game which features (almost) nothing but in-game cosmetic items.