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Macrotransactions

Monetisation in games can be unethical, predatory, and exploitative. This website highlights monetisation practices in popular games.
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Rewards in-game items for external purchases (e.g. Twitch Prime subscriptions).
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Battle Passes are timed exclusives. If you don't finish it in a given time you do not get what you paid for.
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Contains premium currencies that can only, or almost exclusively, be purchased with real money.
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This is a full priced game yet features microtransactions like you'd expect from a free-to-play game.
Contains one or multiple Battle Passes.
Features unique cosmetic rewards for pre-ordering the game.
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Items that can be purchased for premium currencies can alternatively also be purchased for real life money.
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Contains one or multiple Season Passes, encouraging the purchase of unknown DLC you might never have purchased otherwise.
Features unique cosmetic rewards for pre-ordering the game.
Contains no direct in-game microtransactions, but does contain a large amount of optional paid DLC, some of which might be of questionable value.
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